Repeat the ghost placement process for the desired length of the railway, and watch the robots do all the work! Finally, copy the rail, roboports, power, and chests, and move the ghosted image, so the ghosted image of the first roboport in the template matches up perfectly with the second one the player placed. Fill the roboports with logistic and construction robots. Place a passive provider chest in the logistics area, and fill it with roboports, rails, and electric poles. Place another roboport to create a line with the first roboport parallel with the railway to expand the logistics network and make sure they are powered. Build a roboport next to the new railway, ensuring that the entire new section of rail is within the construction zone of the roboport. For the sake of simplicity, this guide will refer to a non-diagonal railway. Start by building a railway that will require the least amount of turns from the desired start point. If the player already has an automated process they would like to expand, that's also a great place to begin their logistics network. For this example, let's say the player wants to build a railway with a logistic network up to their new coal mine. By placing a storage chest within the logistic network and providing it with materials needed, the player can begin automating the placement of things like assembly lines, railways, walls, and miners.
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